The use of camera angles is hugely effective. If you were to compare sections of the graphic novel to clips of the film they are very similar. Creating an angle in a graphic novel is alot easier than it is in a film because you create the scene and you can make it exactly how you want where as in films you are restricted by space and the 3D area around you as to where you can get the camera and although the film industry has improved alot and the range of camera angle a film maker is now able to achieve has vastly improved since the beginning of the film industry you can still not get the same diversity of shots as u could create with pencil and paper. The way that the director has tried to keep the camera shots as similar to the stills from the graphic novel as possible creating a great effect especially for fans of the series.

The only thing I found with Sin City is that you must be paying alot of attention to the film because the plot jumps around alot and the different story lines intertwine and all link together, meaning this film couldn't really be watched casually unless you don't care for story and your just watching for the over the top cartoon action. The main thing i would take away from the film though is the style in which it is shot. i would love to use this effect in my film as i think it could be used effectively in various genres(action, horror/thriller, gangster/crime) and still not look out of place.
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